Wild Might
(Wild Might)
- Set: Prophecy
- Color: Green
- Cost: 1
- Type: Instant
- Rarity: C
- Text
Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays 2.
- Cards of equal color/cost that Wild Might
- Howling Gale
- Fog Patch
- Provoke
- Sylvan Might
- Skyshroud Blessing
- Cards of equal cost and different color that Wild Might
- Fevered Strength
- Hurkyl's Recall
- Truce
- Lat-Nam's Legacy
- Heroes' Reunion